What's the record for number of times getting norovirus? Between the virus and the skunks I'm getting a tad bit agitated here.......
What's the record for number of times getting norovirus? Between the virus and the skunks I'm getting a tad bit agitated here.......
At least let me die kicking the crap outta one of these bears that seem to have an affinity for my tent.....
Woo Hoo! about time.....
I stayed clean shaven, went slow and asked everyone I saw if they were a thru-hiker and quizzed the heck out of them thereby tricking the game into thinking I was a section hiker and not a participant. Before the software figured out where I came from I was mounting the sign. Epic winning.
Saw too many rattlesnakes, got Giardia and health dropped. But determined I trudged on and died before Harpers Ferry. I will my remaining $4000+ to ATC.
I've come back from the dead and am in Maine. The rain hasn't taken many zero days, I've built up immunity to Giardia, but am low on funds so need to 'buy' a yogi and eat berries and roots.
made it to maine before the umpteenth case of norovirus killed me...going to try again!!
Retiree and Wal Mart are a bad combo.....FYI.
Taking notes!!!
Died near Stratton, Maine for lack of cash.
Total miles hiked: 1986.3 miles
Average per day: 12.4 miles
Zero days: 22 days
Game has some potential. I'm surprised I stayed with it as long as I did. The balancing act between energy, health, mileage and money is driven home forcefully. I don't think I'll be playing it again though. Once was enough.
I think it would be a lot more fun if it was more realistic. For example, most hikers carry their own shelter. If the next shelter is 12 miles the choice shouldn't be to stay at this shelter or hike 12 more miles to the next.
Food management is important, not only having enough food but not carrying many days of food that won't be used before the next town. 5 days of food every time one resupplies doesn't make sense.
And it's not death (rattle snake bites, etc) that takes people off the trail. It's primarily morale.
Obviously people are finding the game entertaining, but it could be fun and a better lesson in planning and tactics at the same time. Regardless, it was interesting to try.
damn, clicked keep hiking by accident, ran out energy and died
Total miles hiked: 1380
Average per day: 14.7
Zero days: 22
had $550 left
don't take so many zeros or you'll go broke, sleep more often at shelters for energy... and a secret to the game i didn't catch onto for too long, you can hike monster miles as long as you have energy... its just a numbers game, keep them up and you're fine
entertained, not hooked
1380.1 miles
14.7 miles
22 days
I think that would be an easy and useful addition. There should be a penalty for carrying too much food but then also an option for the amount of food to buy. Also, maybe if it could then show the distance to the next two towns and shelter, so you can plan a little further out.
Also, it would be nice if there was a progress bar for money spent at the top along with days and miles hiked. Then it would be easier to keep track of you budget (if the dollars spent bar is ahead of your miles bar, you're in trouble).
What is your longest day? I had one in the 80s when my energy surprisingly shot up to 100%. I went for it.
Fear ridges that are depicted as flat lines on a profile map.
Not to be too picky but I think there are technical issues as well -- shelters missing or out of order, distances wrong. But someone could run with this and develop it further. It's got potential.
Needs lots more user input. Eg. how one's cash is spent. No control of that right now. Ability to camp in the woods would be another big plus.